The IELTS (International English Language Testing System) is a popular exam taken by millions of people around the world who want to study, work, or live in an English-speaking country. One of the four components of the exam is the Reading Test, which measures a candidate’s ability to comprehend and analyze various texts.
The IELTS Reading Test consists of three passages, which may come from academic or general interest sources, and a total of 40 questions. The passages increase in difficulty, with the first being the easiest and the last being the most challenging. The test assesses a range of skills, including reading for gist, scanning for specific information, and understanding the writer’s opinions and arguments.
In this blog, I will provide you with valuable tips and strategies to help you prepare for the IELTS Reading Test. I will also discuss the different question types and provide examples to help you understand how to approach each one. So, whether you are a first-time test-taker or looking to improve your score, keep reading for all the information you need to succeed on the IELTS Reading Test.
कंप्यूटर Games for Preschoolers IELTS Reading Answers
Computer Games for Preschoolers IELTS Reading Passage
Designing computer games for young children is a daunting task for game producers, who, for a long time, have concentrated on more “hard core” game fans. This article chronicles the design process and research involved in creating Nintendo DS for preschool gamers.
After speaking with our producers who have a keen interest in designing for the DS, we finally agreed on three key goals for our project. First, to understand the range of physical and cognitive abilities of preschoolers in the context of handheld system game play; second, to understand how preschool gamers interact with the DS, specifically how they control the different forms of play and game mechanics offered by the games presently on the market for this platform; third, to understand the expectation of preschooler’s parents concerning the handheld systems as well as the purchase and play contexts within which game play occurs.
Computer Games for Preschoolers IELTS Reading Passage
The team of research decided that in-home ethnographies with preschoolers and their families would yield comprehensive database with which to give our producers more information and insights, so we start by conducting 26 in-home ethnographies in three markets across the United States: an East coast urban/suburban area, a West coast urban/suburban area, and a Midwest suburban/rural area.
यह भी पढ़ें: हाइड्रोजन कार आईईएलटीएस रीडिंग उत्तर: आईईएलटीएस की तैयारी के लिए आईईएलटीएस रीडिंग पैसेज देखें
Computer Games for Preschoolers IELTS Reading Passage
The subject is this study included 15 girls and 11 boys ranging from 3 years and 3 months old to 5 years and 11 months old. Also, because previous research had shown the effects of older siblings on game play (demonstrated, for example, by more advanced motor coordination when using a computer mouse), households were employed to have a combination of preschoolers with and without elder peers. In order to understand both “experienced” and “new” preschool users of the platform, we divided the sample so that 13 families owned at least one Nintendo DS and the others did not.
Computer Games for Preschoolers IELTS Reading Passage
For those households that did not own a DS, one was brought to the interview for the kid to play. This allowed us to see both the instinctive and intuitive movements of the new players (and of the more experienced players when playing new games), as well as the learned movements of the more experienced players. Each of those interviews took about 60 to 120 minutes and included the preschooler, at least one parent, and often siblings and another caregiver.
Computer Games for Preschoolers IELTS Reading Passage
Three kinds of information were collected after each interview. From any older siblings and the parents that were available, we gathered data about: the buying decisions surrounding game systems in the household, the family’s typical game play patterns, levels of parental moderation with regard to computer gaming, and the most favorite games play by family members. We could also understand the ideology of gaming in these homes because of these in-home interviews: what types of spaces were used for game play, how the system were installed, where the handheld play occurred in the house (as well as on-the-go play), and the number and type of games and game systems owned. The most important is, we gathered the game-playing information for every single kid.
Computer Games for Preschoolers IELTS Reading Passage
Before carrying out the interviews, the research team had closely discussed with the in-house game producers to create a list of game mechanics and problems tied to preschoolers’ motor and cognitive capabilities that were critical for them to understand prior to writing the games. These ranged from general dexterity issues related to game controllers to the effectiveness of in-game instructions to specific mechanics in current games that the producers were interested in implementing for future preschool titles. During the interviews, the moderator gave specific guidance to the preschooler through a series of games, so that he or she could observe the interaction and probe both the preschooler and his or her parents on feelings, attitudes, and frustrations that arose in the different circumstances.
कंप्यूटर Games for Preschoolers IELTS Reading Passage
If the subject in the experiment had previous exposure to the DS system, he or she was first asked to play his or her favourite game on the machine. This gave the researchers information about the current level of gaming skill related to the complexity of the chosen one, allowing them to see the child playing a game with mechanics he or she was already familiar with. Across the 26 preschoolers, the Nintendo DS selections scope were very broad, including New Super Mario Bros, Sonic Rush, Nintendogs, और Tony Hawk’s Proving Ground.
कंप्यूटर Games for Preschoolers IELTS Reading Passage
The interview observed the child play, noting preferences for game mechanic and motor interactions with device as well as the complexity level each game mechanic was for the tested subject. The researchers asked all of the preschoolers to play with a specific game in consultation with our producers, The Little Mermaid: Ariel’s Undersea Adventure. The game was chosen for two major reasons. First, it was one of the few games on the market with characters that appeal to this young age group. Second, it incorporated a large variety of mechanics that highlighted the uniqueness of the DS platform, including using the microphone for blowing or singing.
कंप्यूटर Games for Preschoolers IELTS Reading Passage
The findings from this initial experiment were extensive. After reviewing the outcomes and discussing the implications for the game design with our internal game production team, we then outlined the designing needs and presented the findings to a firm specializing in game design. We worked closely with those experts to set the game design for the two preschool-targeted DS games under development on what we had gathered.
Computer Games for Preschoolers IELTS Reading Passage
As the two DS games went into the development process, a formative research course of action was set up. Whenever we developed new game mechanics, we brought preschoolers into our in-house utility lab to test the mechanics and to evaluate both their simplicity, and whether they were engaging. We tested either alpha or beta versions of different elements of the game, in addition to looking at overarching game structure.
यह भी पढ़ें: लिखावट पढ़ने के उत्तर का महत्व: आईईएलटीएस रीडिंग पैसेज!
कंप्यूटर Games for Preschoolers IELTS Reading Passage
Once a full version of the DS game was ready, we went back into the field test with a dozen preschoolers and their parents to make sure that each of the game elements worked for the children, and that the overall objective of the game was understandable and the process was enjoyable for players. We also collected parent’s feedback on whether they thought the game is appropriate, engaging, and worth the purchase.
IELTS Reading Test Questions and Answers
Questions 1-5
Complete the sentences below.
चुनना ONE WORD ONLY from the passage for each answer.
Write your answers in boxes 1-5 आपकी उत्तर पुस्तिका पर।
Exploratory Research Project
Main Objectives:
- Determine the relevant 1 in the context
Answer: abilities - Observe how preschoolers manage playing
- Investigate attitudes of 2 towards games
Answer: parents
Subjects:
- 26 children from different US 3
Answer: markets - Age range: 3 years and 3 months to 5 years and 11 months
- Some children have older 4
Answer: siblings - Equal number of new and 5 players
Answer: experienced - Some households have Nintendo DS and some don’t
Length of Interview:
1-2 hours
Questions 6-9
क्या निम्नलिखित कथन रीडिंग पैसेज में दी गई जानकारी से सहमत हैं?
In boxes 6-9 अपनी उत्तर पुस्तिका पर लिखें
सत्य if the statement agrees with the information
असत्य if the statement contradicts the information
नहीं दिया if these is no information on this
6 TRUE FALSE NOT GIVEN One area of research is how far mothers and fathers controlled children’s playing after school.
उत्तर: नहीं दिया गया
7 TRUE FALSE NOT GIVEN The researchers are allowed a free access to the subject’s houses.
उत्तर: सत्य
8 TRUE FALSE NOT GIVEN The researchers regarded The Little Mermaid: Ariel’s Undersea Adventure as likely appealing to preschoolers.
उत्तर: सत्य
9 TRUE FALSE NOT GIVEN The Little Mermaid: Ariel’s Undersea Adventure is operated entirely by hand controls.
उत्तर: असत्य
Questions 10-13
Complete the flowchart below.
चुनना NO MORE THAN TWO WORDS from the passage for each answer.
Write your answer in boxes 10-13 आपकी उत्तर पुस्तिका पर।
Using the results of the study |
↓ |
Presentation of design requirements to a specialist 10
Answer: firm |
↓ |
Testing the mechanics of two new games in the Nintendo lab (assess 11
Answer: simplicity and interest) |
↓ |
ए 12
Answer: full version of the games trailed be twelve children |
↓ |
Collection of 13
Answer: feedback from parents |
आईईएलटीएस परीक्षा तैयारी युक्तियाँ
Preparing for the आईईएलटीएस परीक्षा can be a challenging task, but with the right strategies and techniques, you can achieve your desired score. Here are some tips to help you prepare for the IELTS exam:
- Understand the exam format: Make sure you know the format of the IELTS exam, including the number of sections, types of questions, and time limits. This will help you develop an effective study plan and practice accordingly.
- Improve your English skills: The IELTS exam is designed to test your English language skills, so it’s essential to work on improving your reading, writing, listening, and speaking skills. You can practice by reading English books, listening to English podcasts or watching English movies.
- Take practice tests: Practicing with IELTS sample papers or mock tests will help you become familiar with the exam format and improve your time management skills.
- Focus on your weaknesses: Identify your weak areas and work on improving them. If you struggle with grammar, practice grammar exercises, or take an online grammar course.
- Learn time management: Time management is crucial in the IELTS exam. Practice completing each section within the allotted time to develop a sense of how much time you need to spend on each question.
- Use reliable study materials: Use study materials that are specifically designed for the IELTS exam. You can find a range of IELTS study materials online or enroll in an IELTS preparation course.
- Seek feedback: Get feedback on your writing and speaking skills from a qualified IELTS tutor. This will help you identify areas for improvement and develop strategies to enhance your performance.
यह भी पढ़ें: मिर्च मिर्च उत्तर पढ़ना: आइए आईईएलटीएस परीक्षा के लिए सर्वोत्तम जानकारी प्राप्त करें!
निष्कर्ष
In conclusion, preparing for the IELTS exam requires dedication, commitment, and hard work. Follow these tips to develop a strong study plan and improve your chances of achieving your desired score.